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CSCW
2010
ACM
15 years 6 months ago
Groups in groups: conversational similarity in online multicultural multiparty brainstorming
Online collaboration, in comparison to face-to-face collaboration, is advantageous in making multiparty teamwork possible at a very low cost. As multicultural multiparty collabora...
Hao-Chuan Wang, Susan R. Fussell
GROUP
2010
ACM
14 years 8 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
GROUP
2010
ACM
14 years 8 months ago
Why it works (when it works): success factors in online creative collaboration
Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as vi...
Kurt Luther, Kelly E. Caine, Kevin Ziegler, Amy Br...
CRIWG
2000
14 years 11 months ago
An Information Systems Approach to Support Decision Makers Selecting Group Decision Processes
This paper describes a support system for group decision-making. The system is based on a database of typical decision cases and also an underlying model of the group decision pro...
Nuno Pina Gonçalves, Pedro Antunes
AIEDU
2007
74views more  AIEDU 2007»
14 years 10 months ago
The Difficulty Factors Approach to the Design of Lessons in Intelligent Tutor Curricula
We present an approach to designing intelligent tutoring systems, termed the Difficulty Factors Approach. In this approach, the designer investigates, at each iteration of the desi...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, K...