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179
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ICDCS
2012
IEEE
13 years 7 months ago
NEAT: Road Network Aware Trajectory Clustering
—Mining trajectory data has been gaining significant interest in recent years. However, existing approaches to trajectory clustering are mainly based on density and Euclidean di...
Binh Han, Ling Liu, Edward Omiecinski
CHI
2007
ACM
16 years 5 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CSCW
2006
ACM
15 years 10 months ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
GROUP
2005
ACM
15 years 10 months ago
Supporting social worlds with the community bar
The Community Bar is groupware supporting informal awareness and casual interaction for small social worlds: a group of people with a common purpose. Its conceptual design is prim...
Gregor McEwan, Saul Greenberg
151
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EUROCRYPT
1998
Springer
15 years 8 months ago
A Cryptosystem Based on Non-maximal Imaginary Quadratic Orders with Fast Decryption
We introduce a new cryptosystem with trapdoor decryption based on the di culty of computing discrete logarithms in the class group of the non-maximal imaginary quadratic order O q ...
Detlef Hühnlein, Michael J. Jacobson Jr., Sac...