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» A Fast Algorithm for Delaunay Based Surface Reconstruction
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CVPR
2005
IEEE
16 years 7 days ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
77
Voted
TIP
2008
208views more  TIP 2008»
14 years 10 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang
CGF
2005
186views more  CGF 2005»
14 years 10 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
COCOON
2005
Springer
15 years 3 months ago
RIATA-HGT: A Fast and Accurate Heuristic for Reconstructing Horizontal Gene Transfer
Horizontal gene transfer (HGT) plays a major role in microbial genome diversification, and is claimed to be rampant among various groups of genes in bacteria. Further, HGT is a ma...
Luay Nakhleh, Derek A. Ruths, Li-San Wang
79
Voted
CVPR
2008
IEEE
14 years 11 months ago
Recursive photometric stereo when multiple shadows and highlights are present
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
Vasileios Argyriou, Maria Petrou