Fast level set methods replace continuous PDEs by a discrete formulation, improving the execution times. The regularization in fast level set methods was so far handled indirectly...
A fast simulatedannealingalgorithmis developed for automatic object recognition. The object recognition problem is addressed as the problem of best describing a match between a hy...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
: This article describes a method for solving the geometric closure problem for simplified models of nucleic acid structures by using the constant bond lengths approximation. The r...
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...