We present a fast edge-preserving cascadic multilevel image restoration method for reducing blur and noise in contaminated images. The method also can be applied to segmentation. O...
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
When building an application that requires object class recognition, having enough data to learn from is critical for good performance, and can easily determine the success or fai...
We introduce a technique to rapidly generate summed-area tables using graphics hardware. Summed area tables, originally introduced by Crow, provide a way to filter arbitrarily lar...
This paper addresses a registration refinement problem and presents an accurate and fast Point-to-(Tangent) Plane technique. Point-to-Plane approach is known to be very accurate ...