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3DIM
2007
IEEE
16 years 4 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
ICIP
2007
IEEE
16 years 6 months ago
Distancecut: Interactive Segmentation and Matting of Images and Videos
An interactive algorithm for soft segmentation and matting of natural images and videos is presented in this paper. The technique follows and extends [10], where the user first ro...
Xue Bai, Guillermo Sapiro
SIGGRAPH
1995
ACM
15 years 8 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
SIGGRAPH
1987
ACM
15 years 8 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
VISUALIZATION
1998
IEEE
15 years 9 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...