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DAGM
2009
Springer
15 years 11 months ago
Real-Time GPU-Based Voxel Carving with Systematic Occlusion Handling
Abstract. We present an approach to compute the visual hulls of multiple people in real-time in the presence of occlusions. We prove that the resulting visual hulls are correct and...
Alexander Schick, Rainer Stiefelhagen
ICIP
1994
IEEE
15 years 9 months ago
Lossless Progressive Transmission of Scientific Data Using Biorthogonal Wavelet Transform
A new progressive transmission scheme using spline biorthogorial wavelet bases is proposed in this paper: First, several wavelet bases are compared with the spline biorthogonul nm...
Hai Tao, Robert J. Moorhead
CIVR
2006
Springer
104views Image Analysis» more  CIVR 2006»
15 years 8 months ago
Video Mining with Frequent Itemset Configurations
Abstract. We present a method for mining frequently occurring objects and scenes from videos. Object candidates are detected by finding recurring spatial arrangements of affine cov...
Till Quack, Vittorio Ferrari, Luc J. Van Gool
TVCG
1998
129views more  TVCG 1998»
15 years 4 months ago
Splatting Errors and Antialiasing
—This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that ...
Klaus Mueller, Torsten Möller, J. Edward Swan...
CVPR
2007
IEEE
16 years 6 months ago
ShadowCuts: Photometric Stereo with Shadows
We present an algorithm for performing Lambertian photometric stereo in the presence of shadows. The algorithm has three novel features. First, a fast graph cuts based method is u...
Manmohan Krishna Chandraker, Sameer Agarwal, David...