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107
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CGF
1999
159views more  CGF 1999»
14 years 11 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
CGF
2005
232views more  CGF 2005»
14 years 11 months ago
Algorithms for Interactive Editing of Level Set Models
Level set models combine a low-level volumetric representation, the mathematics of deformable implicit surfaces, and powerful, robust numerical techniques to produce a novel appro...
Ken Museth, David E. Breen, Ross T. Whitaker, Sean...
CVPR
2010
IEEE
15 years 7 months ago
SPEC Hashing: Similarity Preserving algorithm for Entropy-based Coding
Searching approximate nearest neighbors in large scale high dimensional data set has been a challenging problem. This paper presents a novel and fast algorithm for learning binary...
Ruei-Sung Lin, David Ross, Jay Yagnik
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
15 years 6 months ago
On fast surface reconstruction methods for large and noisy point clouds
— In this paper we present a method for fast surface reconstruction from large noisy datasets. Given an unorganized 3D point cloud, our algorithm recreates the underlying surface...
Zoltan Csaba Marton, Radu Bogdan Rusu, Michael Bee...
115
Voted
ROBOCUP
2007
Springer
99views Robotics» more  ROBOCUP 2007»
15 years 5 months ago
Instance-Based Action Models for Fast Action Planning
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...
Mazda Ahmadi, Peter Stone