Sciweavers

2324 search results - page 44 / 465
» A Fast Keyword-Spotting Technique
Sort
View
CGF
2010
210views more  CGF 2010»
14 years 10 months ago
Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces
We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision. Our approach efficiently exploits the massive computat...
Simon Pabst, Artur Koch, Wolfgang Straßer
ICIP
2009
IEEE
15 years 11 months ago
Fast Block Based Connected Components Labeling
In this paper we present a new optimization technique for the neighborhood computation in connected component labeling focused on images stored in raster scan order. This new tech...
ICCAD
2003
IEEE
154views Hardware» more  ICCAD 2003»
15 years 6 months ago
Fast, Accurate Static Analysis for Fixed-Point Finite-Precision Effects in DSP Designs
Translating digital signal processing (DSP) software into its finite-precision hardware implementation is often a timeconsuming task. We describe a new static analysis technique ...
Claire Fang Fang, Rob A. Rutenbar, Tsuhan Chen
ICDAR
2009
IEEE
15 years 4 months ago
Fast Incremental Learning Strategy Driven by Confusion Reject for Online Handwriting Recognition
In this paper, we present a new incremental learning strategy for handwritten character recognition systems. This learning strategy enables the recognition system to learn “rapi...
Abdullah Almaksour, Éric Anquetil
ISVC
2007
Springer
15 years 4 months ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn