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ISCAS
1994
IEEE
117views Hardware» more  ISCAS 1994»
15 years 2 months ago
Design of a Fast Sequential Decoding Algorithm Based on Dynamic Searching Strategy
This paper presents a new sequential decoding algorithm based on dynamic searching strategy to improve decoding efficiency. The searching strategy is to exploit both sorting and p...
Wen-Wei Yang, Li-Fu Jeng, Chen-Yi Lee
DAC
2005
ACM
14 years 12 months ago
Performance simulation modeling for fast evaluation of pipelined scalar processor by evaluation reuse
This paper proposes a rapid and accurate evaluation scheme for cycle counts of a pipelined processor using evaluation reuse technique. Since exploration of an optimal processor is...
Ho Young Kim, Tag Gon Kim
ISCAPDCS
2004
14 years 11 months ago
Heuristics-Based Replication Schemas for Fast Information Retrieval over the Internet
Internet today, has transformed into a global information hub. The increase in its usage and magnitude have sparkled various research problems. Because of the diverse user populat...
Samee Ullah Khan, Ishfaq Ahmad
CG
2008
Springer
14 years 10 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
CGF
2008
165views more  CGF 2008»
14 years 10 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita