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97
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SIGGRAPH
1999
ACM
15 years 3 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
86
Voted
ICCV
2007
IEEE
16 years 1 months ago
Consistent Correspondence between Arbitrary Manifold Surfaces
We propose a novel framework for consistent correspondence between arbitrary manifold meshes. Different from most existing methods, our approach directly maps the connectivity of ...
Huai-yu Wu, Chunhong Pan, Qing Yang, Songde Ma
100
Voted
CVPR
2006
IEEE
16 years 1 months ago
Multiple Object Class Detection with a Generative Model
In this paper we propose an approach capable of simultaneous recognition and localization of multiple object classes using a generative model. A novel hierarchical representation ...
Krystian Mikolajczyk, Bastian Leibe, Bernt Schiele
CGF
2008
129views more  CGF 2008»
14 years 11 months ago
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
We present an unbiased method for generating caustic lighting using importance sampled Path Tracing with Caustic Forecasting. Our technique is part of a straightforward rendering ...
B. C. Budge, John C. Anderson, Kenneth I. Joy
BMCBI
2008
164views more  BMCBI 2008»
14 years 11 months ago
Word correlation matrices for protein sequence analysis and remote homology detection
Background: Classification of protein sequences is a central problem in computational biology. Currently, among computational methods discriminative kernel-based approaches provid...
Thomas Lingner, Peter Meinicke