Sciweavers

3740 search results - page 275 / 748
» A Fast Skeletonization Method
Sort
View
CRV
2011
IEEE
254views Robotics» more  CRV 2011»
14 years 19 days ago
Wavelet Model-based Stereo for Fast, Robust Face Reconstruction
—When reconstructing a specific type or class of object using stereo, we can leverage prior knowledge of the shape of that type of object. A popular class of object to reconstru...
Alan Brunton, Jochen Lang, Eric Dubois, Chang Shu
89
Voted
DSD
2007
IEEE
133views Hardware» more  DSD 2007»
15 years 7 months ago
A Serial Logarithmic Number System ALU
Serial arithmetic uses less hardware than parallel arithmetic. Serial floating point (FP) is slower than parallel FP. The Logarithmic Number System (LNS) simplifies operations, ...
Mark G. Arnold, Panagiotis D. Vouzis
84
Voted
ISCAS
2006
IEEE
122views Hardware» more  ISCAS 2006»
15 years 6 months ago
Design of a practical scheme for ultra wideband communication
—In the design of a packet-oriented impulse-radio UWB communication system, the main challenge at the receiver is to have a fast synchronization to the coded pulses, along with a...
Yiyin Wang, R. van Leuken, Alle-Jan van der Veen
116
Voted
VISUALIZATION
2003
IEEE
15 years 6 months ago
HyperLIC
Efficient and effective visual presentation of tensor fields is an ongoing research topic in scientific visualization. HyperLIC is a powerful method to visualize 2D and 3D tensor ...
Xiaoqiang Zheng, Alex Pang
111
Voted
ICASSP
2011
IEEE
14 years 4 months ago
Accurate non-iterative depth layer extraction algorithm for image based rendering
Image based rendering is an attractive alternative for generating novel views compared to model based rendering due to its lower complexity and potential for photo-realistic resul...
James Pearson, Pier Luigi Dragotti, Mike Brookes