Sciweavers

3740 search results - page 431 / 748
» A Fast Skeletonization Method
Sort
View
151
Voted
ICCV
2003
IEEE
16 years 5 months ago
Graph Partition by Swendsen-Wang Cuts
Vision tasks, such as segmentation, grouping, recognition, can be formulated as graph partition problems. The recent literature witnessed two popular graph cut algorithms: the Ncu...
Adrian Barbu, Song Chun Zhu
120
Voted
ICCV
2003
IEEE
16 years 5 months ago
3D Tracking = Classification + Interpolation
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
Carlo Tomasi, Slav Petrov, Arvind Sastry
255
Voted
ICDE
2008
IEEE
195views Database» more  ICDE 2008»
16 years 5 months ago
LOCUST: An Online Analytical Processing Framework for High Dimensional Classification of Data Streams
Abstract-- In recent years, data streams have become ubiquitous because of advances in hardware and software technology. The ability to adapt conventional mining problems to data s...
Charu C. Aggarwal, Philip S. Yu
VIS
2008
IEEE
121views Visualization» more  VIS 2008»
16 years 4 months ago
Direct Volume Editing
In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...
Kai Bürger, Jens Krüger, Rüdiger Westermann
174
Voted
VIS
2009
IEEE
630views Visualization» more  VIS 2009»
16 years 4 months ago
Kd-Jump: a Path-Preserving Stackless Traversal for Faster Isosurface Raytracing on GPUs
Stackless traversal techniques are often used to circumvent memory bottlenecks by avoiding a stack and replacing return traversal with extra computation. This paper addresses wheth...
David M. Hughes, Ik Soo Lim