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178
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ICCV
2011
IEEE
14 years 3 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid
161
Voted
3DIM
2011
IEEE
14 years 3 months ago
Stereo Reconstruction of Building Interiors with a Vertical Structure Prior
—Image-based computation of a 3D map for an indoor environment is a very challenging task, but also a useful step for vision-based navigation and path planning for autonomous sys...
Bernhard Zeisl, Christopher Zach, Marc Pollefeys
149
Voted
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
15 years 9 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
134
Voted
SRDS
2003
IEEE
15 years 8 months ago
Performance and Effectiveness Analysis of Checkpointing in Mobile Environments
Many mathematical models have been proposed to evaluate the execution performance of an application with and without checkpointing in the presence of failures. They assume that th...
Xinyu Chen, Michael R. Lyu
139
Voted
IPPS
2010
IEEE
15 years 1 months ago
Parallel Task for parallelizing object-oriented desktop applications
As multi-cores arrive for mainstream desktop systems, developers must invest the effort to parallelize their applications. We present Parallel Task (short ParaTask), a solution to ...
Nasser Giacaman, Oliver Sinnen
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