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» A File System for System Programming in Ubiquitous Computing
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2009
ACM
15 years 11 months ago
Lessons learned from a year's worth of benchmarks of large data clouds
In this paper, we discuss some of the lessons that we have learned working with the Hadoop and Sector/Sphere systems. Both of these systems are cloud-based systems designed to sup...
Yunhong Gu, Robert L. Grossman
ICSE
2008
IEEE-ACM
16 years 4 months ago
CCVisu: automatic visual software decomposition
Understanding the structure of large existing (and evolving) software systems is a major challenge for software engineers. In reverse engineering, we aim to compute, for a given s...
Dirk Beyer
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 5 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
TROB
2002
120views more  TROB 2002»
15 years 3 months ago
DPAC: an object-oriented distributed and parallel computing framework for manufacturing applications
Parallel and distributed computing infrastructure are increasingly being embraced in the context of manufacturing applications, including real-time scheduling. In this paper, we pr...
N. R. Srinivasa Raghavan, Tanmay Waghmare