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» A File System for System Programming in Ubiquitous Computing
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HPDC
2011
IEEE
14 years 10 months ago
Juggle: proactive load balancing on multicore computers
We investigate proactive dynamic load balancing on multicore systems, in which threads are continually migrated to reduce the impact of processor/thread mismatches to enhance the ...
Steven Hofmeyr, Juan A. Colmenares, Costin Iancu, ...
GRAPHITE
2006
ACM
16 years 19 days ago
Methodologies for immersive robot programming in an augmented reality environment
—Advancements in robotics have gained much momentum in recent years. Industrial robotic systems are increasingly being used outside the factory floor, evident by the growing pres...
Soh-Khim Ong, J. W. S. Chong, Andrew Y. C. Nee
CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 7 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
CORR
2010
Springer
179views Education» more  CORR 2010»
15 years 5 months ago
An Economic-based Resource Management and Scheduling for Grid Computing Applications
Resource management and scheduling plays a crucial role in achieving high utilization of resources in grid computing environments. Due to heterogeneity of resources, scheduling an...
G. Murugesan, C. Chellappan
SAC
2006
ACM
16 years 19 days ago
Union types for object-oriented programming
We propose union types for statically typed class-based objectoriented languages as a means to enhance the flexibility of subtyping. As its name suggests, a union type can be con...
Atsushi Igarashi, Hideshi Nagira