Memory system bottlenecks limit performance for many applications, and computations with strided access patterns are among the hardest hit. The streams used in such applications h...
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
This paper describes an ongoing collaborative research program between the Computer Science and the Forestry and Wildlife Management Departments at the University of Massachusetts...
Howard J. Schultz, Dana Slaymaker, Chris Holmes, F...
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
The drive for low-power, high performance computation coupled with the extremely high design costs for ASIC designs, has driven a number of designers to try to create a flexible, ...
Alex Solomatnikov, Amin Firoozshahian, Wajahat Qad...