Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
— Given its current state of the art, Model-Based UI Development (MBDUI) is able to fulfill the major requirements of desktop and mobile applications, such as form-based user int...
Abstract. We introduce mathematically rigorous metrics on agent experiences having various temporal horizons. Sensorimotor variables accessible to the agent are treated as informat...
Chrystopher L. Nehaniv, Naeem Assif Mirza, Kerstin...