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» A Finite State Mobile Agent Computation Model
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DDEP
2000
Springer
15 years 1 months ago
Context-Aware Digital Documents Described in a High-Level Petri Net-Based Hypermedia System
As mobile computing becomes widespread, so will the need for digital document delivery by hypertextual means. A further trend will be the provision of the ability for devices to de...
Jin-Cheon Na, Richard Furuta
ACII
2007
Springer
15 years 1 months ago
Perception of Emotions from Static Postures
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...
Ahmad S. Shaarani, Daniela M. Romano
AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ACL
2011
14 years 1 months ago
Learning to Win by Reading Manuals in a Monte-Carlo Framework
This paper presents a novel approach for leveraging automatically extracted textual knowledge to improve the performance of control applications such as games. Our ultimate goal i...
S. R. K. Branavan, David Silver, Regina Barzilay
CRYPTO
2005
Springer
110views Cryptology» more  CRYPTO 2005»
15 years 3 months ago
The Conditional Correlation Attack: A Practical Attack on Bluetooth Encryption
Motivated by the security of the nonlinear filter generator, the concept of correlation was previously extended to the conditional correlation, that studied the linear correlation...
Yi Lu 0002, Willi Meier, Serge Vaudenay