Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
With the rapid emergence of peer-to-peer applications, more and more applications will generate many-to-one rather than one-to-one traffic flows. While a number of previous works ...
We introduce First Order ProbLog, an extension of first order logic with soft constraints where formulas are guarded by probabilistic facts. The paper defines a semantics for FOPro...
Maurice Bruynooghe, Theofrastos Mantadelis, Angeli...
Adaptive Information Retrieval (IR) systems are designed to optimize retrieval effectiveness and user interaction in an underlying search environment. In this article, we report o...
Hideo Joho, Jana Urban, Robert Villa, Joemon M. Jo...
We describe an asymptotically optimal data-structure for dynamic point location for horizontal segments. For n line-segments, queries take O(log n) time, updates take O(log n) amo...