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» A Formal Framework for Interactive Agents
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124
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CORR
2010
Springer
182views Education» more  CORR 2010»
15 years 22 days ago
The Hitchhiker's Guide to Affiliation Networks: A Game-Theoretic Approach
We propose a new class of game-theoretic models for network formation in which strategies are not directly related to edge choices, but instead correspond more generally to the ex...
Christian Borgs, Jennifer T. Chayes, Jian Ding, Br...
81
Voted
ICML
2006
IEEE
16 years 1 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
118
Voted
CA
2003
IEEE
15 years 6 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
TCS
2008
15 years 16 days ago
Modeling spiking neural networks
A notation for the functional specification of a wide range of neural networks consisting of temporal or non-temporal neurons, is proposed. The notation is primarily a mathematica...
Ioannis D. Zaharakis, Achilles D. Kameas
95
Voted
COGSCI
2004
97views more  COGSCI 2004»
15 years 15 days ago
A rhythm recognition computer program to advocate interactivist perception
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...
Jean-Christophe Buisson