We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
In this paper we present a semantic theory for Concurrent ML. It consists of a new effect-based type system and a denotational model. The new type system is based on an extension o...
In a federated digital library system, it is too expensive to query every accessible library. Resource selection is the task to decide to which libraries a query should be routed....
nt formal speci cations of a new abstraction, weak sets, which can be used to alleviate high latencies when retrieving data from a wide-area information system like the World Wide...
Distributed hard real-time systems require guaranteed communication. One common approach is to restrict network access by enforcing a time-division multiple access (TDMA) schedule...