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TEDU
2008
126views Education» more  TEDU 2008»
14 years 9 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
CN
2004
136views more  CN 2004»
14 years 9 months ago
Managing service level agreements in Premium IP networks: a business-oriented approach
This paper presents a market-enabling framework where users, content providers and network operators can interact in the seamless, transparent sale and delivery of a wide range of...
Salvatore D'Antonio, Maurizio D'Arienzo, Marcello ...
RULEML
2010
Springer
14 years 7 months ago
A Contract Agreement Policy-Based Workflow Methodology for Agents Interacting in the Semantic Web
The Semantic Web aims at automating Web content understanding and user request satisfaction. Intelligent agents assist towards this by performing complex actions on behalf of their...
Kalliopi Kravari, Grammati-Eirini Kastori, Nick Ba...
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CF
2004
ACM
15 years 3 months ago
Modeling service-based multimedia content adaptation in pervasive computing
Pervasive computing applications allow users to access information from anywhere while traveling and using variety of devices. Heterogeneity and limitation of resources involved i...
Girma Berhe, Lionel Brunie, Jean-Marc Pierson
ACMICEC
2004
ACM
125views ECommerce» more  ACMICEC 2004»
15 years 3 months ago
A web-based consumer-oriented intelligent decision support system for personalized e-services
Due to the rapid advancement of electronic commerce and web technologies in recent years, the concepts and applications of decision support systems have been significantly extende...
Chien-Chih Yu