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HICSS
2006
IEEE
104views Biometrics» more  HICSS 2006»
15 years 3 months ago
Extending the Use of Games in Health Care
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
BNCOD
2003
91views Database» more  BNCOD 2003»
14 years 11 months ago
Persistent Indexing Technology for Large Sequences
There are two aspects to the work being presented here. The first is a novel persistent index structure for genomic data, a prototype of which has been completed. The second, usin...
Robert Japp
COGSCI
2010
99views more  COGSCI 2010»
14 years 10 months ago
Learning to Learn Causal Models
Learning to understand a single causal system can be an achievement, but humans must learn about multiple causal systems over the course of a lifetime. We present a hierarchical B...
Charles Kemp, Noah D. Goodman, Joshua B. Tenenbaum
COLING
2010
14 years 4 months ago
Enhanced Sentiment Learning Using Twitter Hashtags and Smileys
Automated identification of diverse sentiment types can be beneficial for many NLP systems such as review summarization and public media analysis. In some of these systems there i...
Dmitry Davidov, Oren Tsur, Ari Rappoport
PERVASIVE
2010
Springer
15 years 4 months ago
Common Sense Community: Scaffolding Mobile Sensing and Analysis for Novice Users
As sensing technologies become increasingly distributed and democratized, citizens and novice users are becoming responsible for the kinds of data collection and analysis that have...
Wesley Willett, Paul M. Aoki, Neil Kumar, Sushmita...