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DIGRA
2003
Springer
15 years 3 months ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
BILDMED
2004
125views Algorithms» more  BILDMED 2004»
14 years 11 months ago
Fast and Accurate Interactive Image Segmentation in the GEOMAP Framework
Although many interactive segmentation methods exists, none can be considered a silver bullet for all clinical tasks. Moreover, incompatible data representations prevent multiple a...
Hans Meine, Ullrich Köthe, H. Siegfried Stieh...
IADIS
2004
14 years 11 months ago
Towards a Theoretical Framework for Informal Language Learning Via Interactive Television
This paper proposes a pedagogical framework for informal language learning services via interactive television. We argue that mapping current language learning theories onto learn...
Lyn Pemberton, Sanaz Fallahkhair, Judith Masthoff
CSE
2009
IEEE
15 years 4 months ago
Social Interaction History: A Framework for Supporting Exploration of Social Information Spaces
— Social interaction history refers to traces of social interaction in information spaces. These traces have potential to help users explore and navigate through information spac...
Indratmo, Julita Vassileva
ACHI
2010
IEEE
15 years 4 months ago
A Simulation Framework for Human-Robot Interaction
Abstract—The development of human-robot interaction scenarios is a strongly situation-dependent as well as an extremely dynamic task. Humans interacting with the robot directly r...
Norbert Schmitz, Jochen Hirth, Karsten Berns