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VISUALIZATION
2005
IEEE
15 years 3 months ago
Batched Multi Triangulation
The Multi Triangulation framework (MT) is a very general approach for managing adaptive resolution in triangle meshes. The key idea is arranging mesh fragments at different resolu...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
CBSE
2008
Springer
14 years 11 months ago
Component-Level Energy Consumption Estimation for Distributed Java-Based Software Systems
Efficiency with respect to energy consumption has increasingly been recognized as an important quality attribute for distributed software systems in embedded and pervasive environm...
Chiyoung Seo, Sam Malek, Nenad Medvidovic
93
Voted
VMV
2008
157views Visualization» more  VMV 2008»
14 years 11 months ago
Flexible GPU-Based Multi-Volume Ray-Casting
Using combinations of different volumetric datasets is becoming more common in scientific applications, especially medical environments such as neurosurgery where multiple imaging...
Ralph Brecheisen, Anna Vilanova Bartrolí, B...
83
Voted
3DPVT
2006
IEEE
151views Visualization» more  3DPVT 2006»
15 years 3 months ago
Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
SI3D
1995
ACM
15 years 1 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...