This paper describes how the handling of visual media objects is implemented in the visual information retrieval project VizIR. Essentially, four areas are concerned: media access...
We define and evaluate a framework for estimating the energy consumption of pervasive Java-based software systems. The framework's primary objective is to enable an engineer ...
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
In this paper a new approach to API remoting for GPU virtualisation is described which aims to reduce the amount of trusted code involved in 3D rendering for guest VMs. To achieve...
Most direct manipulation tasks rely on precise placements of the cursor on the object of interest. Commonly, this requires the knowledge of distinct application-dependent geometry...