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» A Framework for Multiperspective Rendering
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92
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CGF
2008
168views more  CGF 2008»
14 years 9 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
70
Voted
CGF
2000
110views more  CGF 2000»
14 years 9 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
86
Voted
TKDE
2010
164views more  TKDE 2010»
14 years 8 months ago
Defeasible Contextual Reasoning with Arguments in Ambient Intelligence
Abstract—The imperfect nature of context in Ambient Intelligence environments and the special characteristics of the entities that possess and share the available context informa...
Antonis Bikakis, Grigoris Antoniou
USENIX
2007
15 years 18 hour ago
Energy Management for Hypervisor-Based Virtual Machines
Current approaches to power management are based on operating systems with full knowledge of and full control over the underlying hardware; the distributed nature of multi-layered...
Jan Stoess, Christian Lang, Frank Bellosa
CG
2005
Springer
14 years 9 months ago
Enhancing collaboration in virtual reality applications
We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
Víctor Theoktisto, Marta Fairén Gonz...