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» A Framework for Multiperspective Rendering
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3DIM
2003
IEEE
15 years 3 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
DEXAW
2002
IEEE
151views Database» more  DEXAW 2002»
15 years 2 months ago
Domain-Independent eNegotiation Design: Prospects, Methods, and Challenges
Designing electronic markets is still a rather intricate process. eNegotiation - and thereby trading rules - embody the core of the institution ”electronic market”. Although s...
Dirk Neumann, Christof Weinhardt
EUROMICRO
2002
IEEE
15 years 2 months ago
Comparing JavaBeans and OSGi Towards an Integration of Two Complementary Component Models
In today's software engineering practices, building applications from components is the ongoing trend. What can be noticed however is that there really is not a clear consens...
Humberto Cervantes, Jean-Marie Favre
76
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AVI
2008
14 years 12 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
ECAI
2008
Springer
14 years 11 months ago
Fred meets Tweety
We propose a framework that brings together two major forms of default reasoning in Artificial Intelligence: applying default property classification rules in static domains, and d...
Antonis C. Kakas, Loizos Michael, Rob Miller 0002