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» A Framework for Multiple-Instance Learning
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TEDU
2008
126views Education» more  TEDU 2008»
15 years 4 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
CVPR
2001
IEEE
16 years 6 months ago
Optimal Adaptive Learning for Image Retrieval
Learning-enhanced relevance feedback is one of the most promising and active research directions in recent year's content-based image retrieval. However, the existing approac...
Tao Wang, Yong Rui, Shi-Min Hu
CVPR
2003
IEEE
16 years 6 months ago
Learning Dynamics for Exemplar-based Gesture Recognition
This paper addresses the problem of capturing the dynamics for exemplar-based recognition systems. Traditional HMM provides a probabilistic tool to capture system dynamics and in ...
Ahmed M. Elgammal, Vinay D. Shet, Yaser Yacoob, La...
CVPR
2004
IEEE
16 years 6 months ago
Visual Tracking Using Learned Linear Subspaces
This paper presents a simple but robust visual tracking algorithm based on representing the appearances of objects using affine warps of learned linear subspaces of the image spac...
Jeffrey Ho, Kuang-Chih Lee, Ming-Hsuan Yang, David...
147
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ICCV
2007
IEEE
16 years 6 months ago
Learning to Find Object Boundaries Using Motion Cues
While great strides have been made in detecting and localizing specific objects in natural images, the bottom-up segmentation of unknown, generic objects remains a difficult chall...
Andrew N. Stein, Derek Hoiem, Martial Hebert