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» A Framework for Open Distributed System Design
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80
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ATAL
2009
Springer
15 years 8 months ago
Team competition
In a team competition, two participating teams have an equal number of players, and each team orders its players linearly based on their strengths. A mechanism then specifies how...
Pingzhong Tang, Yoav Shoham, Fangzhen Lin
EUROPAR
2007
Springer
15 years 8 months ago
Surrendering Autonomy: Can Cooperative Mobility Help?
In this paper, we develop a Cooperative Mobility Model that captures new salient features of collaborative and mission-oriented MANETs. In particular, the cost-benefit framework o...
Ghassen Ben Brahim, Bilal Khan, Ala I. Al-Fuqaha, ...
124
Voted
ACMICEC
2006
ACM
116views ECommerce» more  ACMICEC 2006»
15 years 7 months ago
Towards flexible mobile payment via mediator-based service model
Applications and digital goods for mobile devices have been around for more than a decade. Recent technology development has also driven the use of mobile commerce technology. Mob...
Charles Chong, Hui-Na Chua, Cheng-Suan Lee
107
Voted
ATAL
2005
Springer
15 years 7 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
118
Voted
UML
2005
Springer
15 years 7 months ago
Modeling Aspect-Oriented Compositions
Crosscutting concerns are pervasive in embedded software, because of the various constraints imposed by the environment and the stringent QOS requirements on the system. This pape...
Thomas Cottenier, Aswin van den Berg, Tzilla Elrad