Modeling for synthesis and modeling for simulation seem to be two competing goals in the context of C++-based modeling frameworks. One of the reasons is while most hardware system...
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
A framework is described for analyzing keystroke level data from instant messages (IM). This is unlike other analyses of IM which employ server-based logs of messages. This framew...
In distributed P2P environments, peers (i.e., users) often have to request the services from some unfamiliar peers (i.e., resources) that could be altruistic, selfish, or even ma...
: Large information bases that are used by several different users and applications accommodate the demands of their users more effectively, if they can be split into possibly over...