Many large software systems are tightly integrated with their physical environments and must be adapted when their environment changes. Typically, software development methodologi...
Gabor Karsai, Amit Misra, Janos Sztipanovits, &Aac...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
—In this paper, we propose a novel approach for high-dynamic-range (HDR) texture compression (TC) suitable for rendering systems of different capacities. Based on the previously ...
Recent studies have argued that natural vision systems perform classification by utilizing different mechanisms depending on the visual input. In this paper we present a hybrid, ...
Graphical animation is a way of visualizing the behavior of design models. This visualization is of use in validating a design model against informally specified requirements and ...
Jeff Magee, Nat Pryce, Dimitra Giannakopoulou, Jef...