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» A Framework on the Applications of Interactive Art
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HUC
2005
Springer
15 years 5 months ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
ICDCSW
2002
IEEE
15 years 4 months ago
A Scalable Technique for VCR-Like Interactions in Video-on-Demand Applications
In video-on-demand (VOD) applications, it is desirable to provide the user with the video-cassette-recorder-like (VCR) capabilities such as fast-forwarding a video or jumping to a...
Mounir A. Tantaoui, Kien A. Hua, Simon Sheu
ECAL
2001
Springer
15 years 4 months ago
A Visually-Based Evolvable Control Architecture for Agents in Interactive Entertainment Applications
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...
Andrew Vardy
CHI
2009
ACM
16 years 9 days ago
Turning the tables: an interactive surface for vjing
In this paper we describe VPlay, a multi-touch tabletop application that allows users to mix and manipulate multiple video streams in real-time. Our aim is to explore how such an ...
Armando Garcia-Mendoza, David S. Kirk, Richard H. ...
86
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CHI
2009
ACM
16 years 9 days ago
soft(n): toward a somaesthetics of touch
This paper explores the concept of somaesthetics as an approach to the design of expressive interaction. This concept is exemplified through the design process of soft(n), an inte...
Thecla Schiphorst