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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 9 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
INFOSCALE
2007
ACM
15 years 6 months ago
Scalable problem localization for distributed systems: principles and practices
Problem localization is a critical part of providing crucial system management capabilities to modern distributed environments. One key open challenge is for problem localization ...
Rui Zhang, Bruno C. d. S. Oliveira, Alan Bivens, S...
COOPIS
2002
IEEE
15 years 9 months ago
Discovering Emergent Virtual Work Processes in Collaborative Systems
The design of virtual workplaces that can support virtual work processes has traditionally been either ad-hoc, or has been influenced by the top-down approaches, such as ‘virtua...
Simeon J. Simoff, Robert P. Biuk-Aghai
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 9 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
AINA
2008
IEEE
15 years 11 months ago
Dynamic Web Services on a Home Service Platform
The Home Network is a pervasive environment by nature. Its openness to dynamic distributed and heterogeneous devices brings great challenges in home application design. We present...
André Bottaro, Eric Simon, Stéphane ...