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119
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VRST
2004
ACM
15 years 7 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
CW
2004
IEEE
15 years 5 months ago
An Interactive Agent-Based Learning Environment for Children
This paper presents an educational distributed virtual reality-based environment for children called EVE - Environnement Virtuel pour Enfants. EVE is used in elementary schools fr...
Dorin Mircea Popovici, Cédric Buche, Ronan ...
RIDE
1999
IEEE
15 years 6 months ago
Use of Roles and Policies for Specifying and Managing a Virtual Enterprise
One of the problems faced by an organisation participating in a virtual enterprise is how to specify internal and external aspects of the organisation in terms of the organisation...
Emil Lupu, Zoran Milosevic, Morris Sloman
110
Voted
VRST
2003
ACM
15 years 7 months ago
Partitioning crowded virtual environments
We investigate several techniques that partition a crowded virtual environment into regions that can be managed by separate servers or mapped onto different multicast groups. When...
Anthony Steed, Roula Abou-Haidar
PPPJ
2009
ACM
15 years 6 months ago
Virtual reuse distance analysis of SPECjvm2008 data locality
Reuse distance analysis has been proved promising in evaluating and predicting data locality for programs written in Fortran or C/C++. But its effect has not been examined for ap...
Xiaoming Gu, Xiao-Feng Li, Buqi Cheng, Eric Huang