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VRST
2009
ACM
16 years 19 days ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
VRST
2009
ACM
16 years 19 days ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential proble...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi...
VRST
2009
ACM
16 years 19 days ago
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
We propose a novel wearable imaging system that can capture omnidirectional movies from the viewpoint of the camera wearer. The imaging system solves the problems of resolution un...
Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi
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ARCS
2010
Springer
16 years 18 days ago
How to Enhance a Superscalar Processor to Provide Hard Real-Time Capable In-Order SMT
This paper describes how a superscalar in-order processor must be modified to support Simultaneous Multithreading (SMT) such that time-predictability is preserved for hard real-ti...
Jörg Mische, Irakli Guliashvili, Sascha Uhrig...
FOSSACS
2010
Springer
16 years 18 days ago
Reachability Analysis of Communicating Pushdown Systems
Abstract. The reachability analysis of recursive programs that communicate asynchronously over reliable Fifo channels calls for restrictions to ensure decidability. We extend here ...
Alexander Heußner, Jérôme Lerou...
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