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UIST
2006
ACM
15 years 12 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
UIST
2006
ACM
15 years 12 months ago
Multi-layer interaction for digital tables
Interaction on digital tables has been restricted to a single layer on the table's active work-surface. We extend the design space of digital tables to include multiple layer...
Sriram Subramanian, Dzmitry Aliakseyeu, Andr&eacut...
UIST
2006
ACM
15 years 12 months ago
Interactive environment-aware display bubbles
Interactive environment-aware display bubbles have been introduced in a novel display metaphor [3] which allows screens to be instantiated with a freeform shape anywhere on demand...
Daniel Cotting, Markus H. Gross
WWW
2006
ACM
15 years 12 months ago
Do not crawl in the DUST: different URLs with similar text
We consider the problem of dust: Different URLs with Similar Text. Such duplicate URLs are prevalent in web sites, as web server software often uses aliases and redirections, and...
Uri Schonfeld, Ziv Bar-Yossef, Idit Keidar
DSRT
2005
IEEE
15 years 11 months ago
A Simple Distributed Simulation Architecture for Emergency Response Exercises
This paper describes a simple distributed simulation for support of emergency response exercises. The simulation, called the Immersive Synthetic Environment for Exercises (ISEE), ...
Dennis McGrath, Amy Hunt, Marion Bates
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