We describe a programming framework for high performance clusters with various hardware accelerators. In this framework, users can utilize the available heterogeneous resources pr...
Kuen Hung Tsoi, Anson H. T. Tse, Peter Pietzuch, W...
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
In a previous paper we show how the FLAME methods and tools provide a solution to compute dense dense linear algebra operations on a multi-GPU platform with reasonable performance...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...