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SIGARCH
2010
91views more  SIGARCH 2010»
14 years 4 months ago
Programming framework for clusters with heterogeneous accelerators
We describe a programming framework for high performance clusters with various hardware accelerators. In this framework, users can utilize the available heterogeneous resources pr...
Kuen Hung Tsoi, Anson H. T. Tse, Peter Pietzuch, W...
ASPLOS
2010
ACM
15 years 3 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee
PPOPP
2009
ACM
15 years 10 months ago
Solving dense linear systems on platforms with multiple hardware accelerators
In a previous paper we show how the FLAME methods and tools provide a solution to compute dense dense linear algebra operations on a multi-GPU platform with reasonable performance...
Enrique S. Quintana-Ortí, Francisco D. Igua...
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 3 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
EGH
2011
Springer
13 years 9 months ago
Simpler and Faster HLBVH with Work Queues
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...