Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
We present experiences made with a course in applied computer science which was based on the concept of communities of practice. Within the scope of the course “Entrepreneurship...
Ralf Klamma, Matthias Jarke, Markus Rohde, Volker ...
We describe a computing facility created, supported, maintained, and used entirely by undergraduatestudents. This facility exists outside of the instructional support system,so th...
We present a conceptual framework for location-aware community systems and results from two studies of how sociallydefined places influence people's information sharing and c...
Quentin Jones, Sukeshini A. Grandhi, Steve Whittak...