Sciweavers

950 search results - page 16 / 190
» A Game Community Support System
Sort
View
HICSS
2005
IEEE
191views Biometrics» more  HICSS 2005»
15 years 3 months ago
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...
Ian MacInnes, Lili Hu
ATAL
2008
Springer
14 years 11 months ago
Stable cooperation in changing environments
This paper addresses the issue of emergence of robust cooperation among self-interested agents interacting in N-player social dilemma games. A series of graphs are created each ex...
Colm O'Riordan, Humphrey Sorensen
HICSS
2003
IEEE
128views Biometrics» more  HICSS 2003»
15 years 3 months ago
Developing a Community Vision: The Case of a Regional United Way
This paper provides descriptive research about a successful collaborative vision development process undertaken for a regional United Way. The entire process from learning about t...
Bradd C. Hayes
EDBT
2009
ACM
121views Database» more  EDBT 2009»
15 years 2 months ago
MarcoPolo: a community system for sharing and integrating travel information on maps
The tagging technique has been widely applied in existing Web 2.0 systems, where users label resources with tags for effective classification and efficient retrieval of resource...
Yueguo Chen, Su Chen, Yu Gu, Mei Hui, Feng Li, Che...
76
Voted
CSCW
2006
ACM
15 years 3 months ago
Enlightening a co-located community with a semi-public notification system
This work seeks to strengthen interaction within a research community through a centrally-located physical device that presents online presence information in a semi-public space....
Goldie B. Terrell, D. Scott McCrickard