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» A Game Community Support System
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ATAL
2010
Springer
14 years 10 months ago
Dependence theory via game theory
In the multi-agent systems community, dependence theory and game theory are often presented as two alternative perspectives on the analysis of social interaction. Up till now no r...
Davide Grossi, Paolo Turrini
80
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CHI
2005
ACM
15 years 10 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
ICALT
2008
IEEE
15 years 4 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
CSCW
2010
ACM
15 years 6 months ago
Characteristics of shared health reflections in a local community
We performed a content analysis of the information shared in a locally and culturally focused health application, EatWell. In EatWell, information is shared via the creation of au...
Andrea Grimes, Brian M. Landry, Rebecca E. Grinter
73
Voted
OTM
2007
Springer
15 years 3 months ago
P2P Routing-by-Content on a Lightweight Community Basis
Abstract. The effective localization of the right resources is a challenging issue at the current stage of development of P2P systems in presence of a high number of peers providi...
Silvana Castano, Alfio Ferrara, Stefano Montanelli