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MHCI
2004
Springer
15 years 4 months ago
Supporting Museum Co-visits Using Mobile Devices
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Yann Laurillau, Fabio Paternò
SEBD
2007
101views Database» more  SEBD 2007»
15 years 28 days ago
Service Matching and Discovery in P2P Semantic Community
Abstract. Recently, more and more web services are being made available and their use can potentially highly increase cooperation in P2P systems, where different partners intend t...
Devis Bianchini, Valeria De Antonellis, Michele Me...
NETGAMES
2004
ACM
15 years 5 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
DIMEA
2008
122views Multimedia» more  DIMEA 2008»
15 years 1 months ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...
PSYCHNOLOGY
2008
109views more  PSYCHNOLOGY 2008»
14 years 11 months ago
Nurturing Learners' Communities by Creating and Sharing Maps
We present the SketchMap system, which integrates outdoor and classroom activities to support children's collaborative learning. Individual children create maps near their sc...
Sosuke Miura, Pamela Ravasi, Masanori Sugimoto