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RTAS
2008
IEEE
15 years 6 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
CHI
2011
ACM
14 years 3 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
ACMDIS
2006
ACM
15 years 5 months ago
Wikifying your interface: facilitating community-based interface translation
We explore the application of a wiki-based technology and style of interaction to enabling the incremental translation of a collaborative application into a number of different la...
M. Cameron Jones, Dinesh Rathi, Michael B. Twidale
CIVR
2007
Springer
210views Image Analysis» more  CIVR 2007»
15 years 5 months ago
Semantic video analysis for psychological research on violence in computer games
In this paper, we present an automatic semantic video analysis system to support interdisciplinary research efforts in the field of psychology and media science. The psychological...
Markus Mühling, Ralph Ewerth, Thilo Stadelman...
CANDC
1999
ACM
15 years 4 months ago
A framework that supports collective creativity in design using visual images
The goal of our research is to develop computer systems that support designers’ collective creativity; such systems support individual creative aspects in design through the use...
Kumiyo Nakakoji, Yasuhiro Yamamoto, Masao Ohira