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» A Game Theoretic Approach to Quantum Information
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RP
2009
Springer
121views Control Systems» more  RP 2009»
15 years 4 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Bastien Maubert, Sophie Pinchinat
ATAL
2011
Springer
13 years 9 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
UAI
2004
14 years 11 months ago
The Minimum Information Principle for Discriminative Learning
Exponential models of distributions are widely used in machine learning for classification and modelling. It is well known that they can be interpreted as maximum entropy models u...
Amir Globerson, Naftali Tishby
ECIS
2001
14 years 11 months ago
Market structures and competition in the digital economy
The purpose of this paper is to investigate the distinctive characteristics of the competitive mechanism in the digital economy and information product markets. Specific propertie...
Gennadi Kazakevitch, Luba Torlina
JUCS
2008
104views more  JUCS 2008»
14 years 9 months ago
Optimal Transit Price Negotiation: The Distributed Learning Perspective
: We present a distributed learning algorithm for optimizing transit prices in the inter-domain routing framework. We present a combined game theoretical and distributed algorithmi...
Dominique Barth, Loubna Echabbi, Chahinez Hamlaoui