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» A Game-Theoretic Approach to Constraint Satisfaction
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CBSE
2009
Springer
15 years 4 months ago
Selecting Fault Tolerant Styles for Third-Party Components with Model Checking Support
To build highly available or reliable applications out of unreliable third-party components, some software-implemented fault-tolerant mechanisms are introduced to gracefully deal w...
Junguo Li, Xiangping Chen, Gang Huang, Hong Mei, F...
CP
2007
Springer
15 years 3 months ago
Scheduling Conditional Task Graphs
The increasing levels of system integration in Multi-Processor System-on-Chips (MPSoCs) emphasize the need for new design flows for efficient mapping of multi-task applications o...
Michele Lombardi, Michela Milano
CP
2005
Springer
15 years 3 months ago
Probabilistic Arc Consistency
The two most popular backtrack algorithms for solving Constraint Satisfaction Problems (CSPs) are Forward Checking (FC) and Maintaining Arc Consistency (MAC). MAC maintains full ar...
Deepak Mehta, Marc R. C. van Dongen
IUI
2004
ACM
15 years 3 months ago
SUPPLE: automatically generating user interfaces
In order to give people ubiquitous access to software applications, device controllers, and Internet services, it will be necessary to automatically adapt user interfaces to the c...
Krzysztof Gajos, Daniel S. Weld
KBSE
1997
IEEE
15 years 1 months ago
Genetic Algorithms for Dynamic Test Data Generation
In software testing, it is often desirable to find test inputs that exercise specific program features. To find these inputs by hand is extremely time-consuming, especially whe...
Christoph C. Michael, Gary McGraw, Michael Schatz,...