Background: Prediction of transmembrane (TM) helices by statistical methods suffers from lack of sufficient training data. Current best methods use hundreds or even thousands of f...
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Wepresent a method for personal authentication based on deformable matching of hand shapes. Authentication systems are already employed in domains that require some sort of user v...
A hybrid fingerprint identification system is presented in this paper. The system consists of several steps: fingerprint enhancement, minutiae extraction, texture feature extracti...
Tracking people within a scene has been a longstanding challenge in the field of computer vision. A common approach involves matching the background against the incoming video str...