Reconstructing a 3-D scene from more than one camera is a classical problem in computer vision. One of the major sources of difficulty is the fact that not all scene elements are v...
Vladimir Kolmogorov, Ramin Zabih, Steven J. Gortle...
Divide-and-Evolve (DaE) is an original “memeticization” of Evolutionary Computation and Artificial Intelligence Planning. However, like any Evolutionary Algorithm, DaE has se...
Abstract. Computing lower bounds to the best-cost extension of a tuple is an ubiquous task in constraint optimization. A particular case of special interest is the computation of l...
In this paper we describe a system to reliably localize the position of the speaker’s face and mouth in videophone sequences. A statistical scheme based on a subspace method is p...
Clock-tuning has been classified as important but tough tasks due to the non-convex nature caused by the skew requirements. As a result, all existing mathematical programming appr...