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NETGAMES
2004
ACM
16 years 7 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PODC
2004
ACM
16 years 7 days ago
Gradient clock synchronization
We introduce the distributed gradient clock synchronization problem. As in traditional distributed clock synchronization, we consider a network of nodes equipped with hardware clo...
Rui Fan, Nancy A. Lynch
SASN
2004
ACM
16 years 7 days ago
Source-location privacy in energy-constrained sensor network routing
As sensor-driven applications become increasingly integrated into our lives, issues related to sensor privacy will become increasingly important. Although many privacy-related iss...
Celal Ozturk, Yanyong Zhang, Wade Trappe
SENSYS
2004
ACM
16 years 7 days ago
Synopsis diffusion for robust aggregation in sensor networks
Previous approaches for computing duplicate-sensitive aggregates in sensor networks (e.g., in TAG) have used a tree topology, in order to conserve energy and to avoid double-count...
Suman Nath, Phillip B. Gibbons, Srinivasan Seshan,...
SPAA
2004
ACM
16 years 6 days ago
Lower bounds for graph embeddings and combinatorial preconditioners
Given a general graph G, a fundamental problem is to find a spanning tree H that best approximates G by some measure. Often this measure is some combination of the congestion and...
Gary L. Miller, Peter C. Richter
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