Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
The interoperability of IM (Instant Messaging) and SMS (Short Messaging Service) networks allows users to seamlessly use a variety of computing devices from desktops to cellular p...
We present a new scheme for dynamic voltage and frequency scaling (DVS) for processing multimedia streams on architectures with restricted buffer sizes. The main advantage of our ...
Alexander Maxiaguine, Samarjit Chakraborty, Lothar...